The term augmented reality was first coined in 1992
[00:05]: by Thomas Caudell and David Mizell, two Boeing engineers working on a simple
[00:10]: see-through headset that aided airplane engineers in complex wiring schematics.
[00:15]: According to their documentation, the goal of augmented reality, commonly
[00:20]: abbreviated as AR, was to enable cost reductions and efficiency improvements,
[00:26]: and many of the human-involved operations and aircraft manufacturing.
[00:33]: We've been dreaming about the potential of AR for a long time,
[00:36]: and the history of the medium stretches back before we even had a term for it.
[00:41]: In fact, AR shares a history
[00:44]: with its technological cousin, virtual reality, both virtual reality
[00:51]: or VR and AR share a common
[00:53]: ancestor, the Sword of Damocles.
[00:57]: Built in 1968, the Sword of Damocles was created
[01:00]: by a computer scientist and researcher, Ivan Sutherland.
[01:02]: His goal was to create the ultimate display,
[01:06]: a digital interface capable of transforming the physical world.
[01:11]: The prototype was so heavy
[01:15]: it needed to be suspended from the ceiling by a mechanical arm.
[01:18]: For all that hardware, it could only display basic wire
[01:21]: frame rooms that were barely explorable.
[01:24]: But it was one of humankind's first experiments
[01:27]: into replacing your real world with a digital reality.
视频信息
答案文本
视频字幕
The term augmented reality was first coined in 1992 by Thomas Caudell and David Mizell, two Boeing engineers working on a simple see-through headset that aided airplane engineers in complex wiring schematics. According to their documentation, the goal of augmented reality, commonly abbreviated as AR, was to enable cost reductions and efficiency improvements in many of the human-involved operations in aircraft manufacturing.
We've been dreaming about the potential of AR for a long time, and the history of the medium stretches back before we even had a term for it. In fact, AR shares a history with its technological cousin, virtual reality. Both VR and AR share a common ancestor, the Sword of Damocles. Built in 1968, the Sword of Damocles was created by computer scientist and researcher Ivan Sutherland. His goal was to create the ultimate display, a digital interface capable of transforming the physical world.
The prototype was so heavy it needed to be suspended from the ceiling by a mechanical arm. For all that hardware, it could only display basic wireframe rooms that were barely explorable. But it was one of humankind's first experiments into replacing your real world with a digital reality.
From the heavy Sword of Damocles in 1968 to the coining of the term augmented reality in 1992 by Boeing engineers, AR has evolved dramatically. Today, AR technology is accessible through smartphones and advanced headsets, transforming how we interact with digital information overlaid on our physical world. This journey from experimental prototype to everyday technology represents decades of innovation and engineering breakthroughs.
In conclusion, the statement is true. The term augmented reality was indeed first coined in 1992 by Thomas Caudell and David Mizell, two Boeing engineers working on aircraft manufacturing solutions. This marked a pivotal moment in AR history, giving a name to technology concepts that had been developing since Ivan Sutherland's Sword of Damocles in 1968. Today, AR continues to evolve, transforming industries and everyday experiences worldwide.